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Until Dawn 2 launches on PS5 in January 2027

Firesprite’s choice-driven horror sequel Until Dawn 2 launches on PlayStation 5 on 28 January 2027, with pre-orders opening 10 September.

A tense survivor faces the horror of Akishima Island in Until Dawn 2. Official PlayStation artwork.

Firesprite has confirmed that Until Dawn 2 launches on PlayStation 5 on 28 January 2027, bringing its branching horror back to the console where every bad decision is practically a character in its own right.

The sequel was shown during PlayStation’s September State of Play, with creative director Stu Tilley outlining the launch date and a new look at the game. Firesprite says pre-orders open on 10 September, while a Digital Deluxe Edition will add bonus costumes and other extras.

Back to the nightmare

The announcement places Until Dawn 2 on Akishima Island, where players will once again have to live with the consequences of their choices. Firesprite has not revealed every story detail in the supplied announcement, but the central promise is familiar: explore, decide who to trust and discover how those decisions reshape the horror around you.

The game is being developed by Firesprite, the PlayStation studio that handled the original Until Dawn remake. The sequel’s PS5 launch gives it a clear technical target, although the announcement does not yet specify resolution, frame-rate modes or whether a PC release is planned.

Pre-orders and Digital Deluxe extras

Pre-orders begin on 10 September. PlayStation has announced a Digital Deluxe Edition with bonus costumes and additional content, but the supplied announcement does not state pricing for either edition. Regional store pages will be the place to confirm local prices and the exact contents before spending money.

The launch date also gives horror fans a firm date to circle after a showcase full of 2027 releases. The first game made its name with cinematic presentation and a choice-driven structure, so the sequel will have to make those decisions feel consequential rather than turning them into another set of decorative dialogue prompts.

Our opinion

Until Dawn 2 has the right kind of date: late January, when the nights are long and nobody needs much convincing to stay indoors with a terrible idea. Firesprite’s choice-driven horror formula still has bite if the consequences genuinely branch, but a new island alone will not be enough. The sequel needs memorable characters, nasty reversals and the confidence to let players live with mistakes instead of quietly undoing them. We will be watching the first full gameplay details closely.