Section
Features
Reported stories and interviews.
28 features
Updated Oct 14, 2026
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Report
The studio that ships every six weeks
How a five-person team in Helsinki maintains the fastest cadence in indie games.
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Interview
The patch notes as a love letter
A conversation with the community manager who turned bug fixes into narrative.
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Analysis
Why the Deck OLED changed the handheld market
A year of data on what players actually play when the screen is small.