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Bulwark: Falconeer Chronicles gets its biggest console update yet

Tomas Sala has brought the Xbox build of Bulwark in line with PC, adding curved walls, a colossal surveyor and a combat overhaul alongside two DLCs.

Bulwark console update banner over a split scene of a red-finned airship over the water and a towered stone settlement on the coast

Bulwark: Falconeer Chronicles has received its largest console update since launch. Tomas Sala, the game's solo developer, used an Xbox Wire post published on 1 October to bring the Xbox versions in line with the PC build, with two DLCs released alongside it on Xbox One, Xbox Series X|S and PC.

Curved walls, bigger surveyors and a livelier sea

Building gets the most visible changes. Walls can now curve with no restriction on type, length or angle, which lets settlements grow into shapes that read as built rather than plotted, and the water shader and wave simulation have been reworked. Trees also return to the Ursee after the War of the Tree stripped them out, though the new growth is guarded by Remnant freebooter forces. Arbology towers can be planted to grow trees inside a settlement.

In the air, surveyors can be upgraded, and a new Behemoth-class surveyor joins the roster with heavy guns and cannons. Any ship on an owned trade route can be selected and sailed, with one warning attached: sink it in combat and the captain is gone, so it is worth choosing carefully.

Combat gets a rewrite

Wars are not the point of Bulwark, but the update overhauls them anyway. Enemy forces now defend as well as attack, rushing back to protect their own settlements, while patrol ships pick their own fights or join defensive actions and fortresses can appear to blockade trade routes. Formations are new as well: escorts can close up and focus on the target closest to the cursor, or spread out and choose their own.

The two DLCs

Medieval Houses adds six timber-clad houses plus a square tower cap that can be cycled onto iron towers, giving settlements a high-fantasy look. The same update brings dynamic town lighting to the base game, so lanterns, masts, turret searchlights and projectiles now cast light across a settlement.

Verne Bannerless adds the Verne and Piranha units: a Bannerless Corsair warbird, the Verne missile ship and the Piranha fast airship. On PC that pack has been available since February 2025, so the console release mainly catches Xbox up with it.

Our opinion

Sala has been iterating on Bulwark since 2024, and this update reads like a developer finally spending attention on the things players kept prodding. Curved walls and upgradable surveyors are straightforward quality-of-life answers, but the trees are the telling one: bringing greenery back to a drowned world is a narrative gesture delivered through a building tool, which is roughly what Bulwark does best. The risk is density. Combat, blockades, patrols and formations lean harder on systems that were never the reason to play, and a game sold on calm seas should be careful about making its loudest machinery unavoidable.