Trending: Silksong patch 4Search
iHeartGeek
iGaming

MR. RECORDS opens its doors before Steam Next Fest

Glee-Cheese Studio's record-shop adventure is playable on Steam from today, and George is now confirmed for PlayStation 5 and Xbox Series X|S alongside PC and Switch 2.

A hand-drawn record shop interior from MR. RECORDS: wooden shelves of vinyl along a purple counter with a turntable, a customer in a red hat asking which damaged record she drew on television, and the shop's cartoon characters standing around the counter beneath the game's speech bubble dialogue box.

The demo for MR. RECORDS is live on Steam from 22 September, a week ahead of Steam Next Fest, and it opens the first chapter of George's story as he finally does something about the record shop he has always wanted to open. The studio published the demo itself alongside the announcement, and it runs through the beginning of his working day: customers walk in, records change hands, and each sale reveals a little more of the life behind the counter.

What the demo covers

The sample sticks to the shop floor and the first of George's musical detours. By day he serves a cast of regulars, and by night his imagination takes over, turning the records in his collection into playable memories of the people who owned them. The demo ships with English audio and text, and interface and subtitle support for French, Italian, German, Japanese, Korean, Brazilian Portuguese, Russian, Simplified Chinese, Latin American Spanish and Traditional Chinese, with Thai support promised in the coming weeks.

Consoles join the line-up

The same announcement confirmed where the finished game is heading: PlayStation 5 and Xbox Series X|S now sit alongside the PC and Nintendo Switch 2 versions. There is still no release date, and the store listing continues to say the date is to be announced, so the demo is the only part of MR. RECORDS with a firm schedule.

Our opinion

MR. RECORDS is the sort of pitch that should not work: a slow shop-management game about a man who talks to vinyl. It works because the studio is not selling inventory management, it is selling the moment a record stops being a product and becomes somebody's Tuesday, and the demo's day-and-night rhythm is that trick in miniature: serve the customer, then follow the record somewhere stranger. The risk is the one every demo-led release carries. A charming opening hour is much easier to make than a second and third, which is exactly why the absent release date now matters more than the absent platforms did. Play the free version, then judge the shop rather than the announcement.