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Tattie Bogle turns a scarecrow into the hero of a cosy co-op farming roguelite

PineFog Studios has announced Tattie Bogle, a farming-defense roguelite where up to four players protect a harvest from pests and folklore-born nightmares.

Tattie Bogle key art showing the enchanted scarecrow and farm.

PineFog Studios has announced Tattie Bogle, a co-op farming-defense roguelite coming to Steam later this year. You play the enchanted scarecrow rather than the farmer, which is a lovely change of perspective for a genre that has spent years making us plant turnips while someone else handles the actual danger. 12

The pitch is cosy by daylight and properly cursed after dark: grow crops, build defences and protect the harvest from pests, wildlife and folklore-inspired nightmares. The game supports solo play and online co-op for up to four players. 12

What’s actually going on

According to PineFog Studios’ official press kit, Tattie Bogle — Scots for potato scarecrow — is being developed by Minneapolis-based PineFog Studios LLC. It is listed for Windows PC through Steam, with a release date and price still to be announced. 1

The day-and-night loop splits the work neatly. Players grow crops, craft tools and place defences during calmer stretches, then deal with escalating attacks as the woods become less friendly. Tools include a fist, hoe, pitchfork, rake, shovel and trowel, while structures include lures, trenches, stinging nettles, spook stones, vine nets and hay bales. 1

PineFog says the game includes 13 enemy types, 10 crops and eight placeable structures, alongside cursed relics inspired by Norse mythology. Those relics offer stronger abilities at a cost, while run-based upgrades and permanent unlocks carry progress into future attempts. 1

Online co-op supports one to four players, with difficulty and wave sizes scaling to the group. More experienced players can reduce their permanent upgrades before a session, so a veteran scarecrow does not turn a friend’s first night into a tutorial-shaped massacre. 12

The hook is immediately clear: imagine Plants vs. Zombies crossed with Stardew Valley, except you are the bit of straw expected to deal with everything that crawls out of the forest. The farming side gives players something to protect, while the tower-defense structure gives every harvest a ticking deadline. 1

Why you should care

That blend could work because each system feeds the next. Crops can be sold to keep the farm running or kept as crafting material, defences buy breathing room, and relics tempt players to accept danger in exchange for power. It is a familiar roguelite rhythm, but the scarecrow role gives it a more entertaining identity than another anonymous hero rummaging through cupboards. 1

There are sensible caveats. The studio has not announced a price or firm launch date, and the game is still listed as Coming soon on Steam. Until we see more of the full progression loop, this is a promising premise rather than a proven harvest. 12

Our opinion

Tattie Bogle has a strong identity: a cosy farming setting where a scarecrow must defend the crops from mushroom goblins. The day-night structure, four-player scaling and ability to reduce permanent upgrades suggest PineFog is thinking about both replayability and mixed-experience co-op groups. The missing price and release date matter, so the verdict is wishlist rather than buy. The premise is distinctive enough to earn attention, but a press kit cannot prove that the farming, tower defence and roguelite systems will stay fun over repeated runs. Wait for launch details and broader gameplay evidence before committing.

What we know
  • Announced August 31, 2026
  • Coming to Windows PC via Steam later in 2026
  • Solo and online co-op for up to four players
  • Price and firm release date are unannounced
  • Official press kit lists 13 enemy types, 10 crops and eight placeable structures