Trending: Silksong patch 4Search
iHeartGeek
iGaming

Star Wars: Galactic Racer races back to the Outer Rim on 6 October

Fuse Games is bringing runs-based podracing back to the Star Wars galaxy on 6 October, with three editions and a £49.99 entry point across PC, PlayStation 5 and Xbox Series X|S.

Two orange-engine podracers with a purple energy tether between them skim across a shallow green river, watched by stone temple ruins and a stepped volcano under a blue sky

Star Wars is going racing again, and this time it is not a straight retread of the podracing games people remember. Star Wars: Galactic Racer arrives on 6 October for PlayStation 5, Xbox Series X|S and PC, built by Fuse Games and published by Secret Mode under licence from Lucasfilm. The game's own site lists the date as 6 October 2026, with digital copies sold through Steam, the Epic Games Store, PlayStation and Xbox.

A runs-based racer, not a championship season

The pitch is unusual. Galactic Racer calls itself a runs-based, high-stakes reinvention of racing, set after the fall of the Empire in a galaxy that is busy rebuilding itself. With the Empire gone, criminal syndicates bankroll the Galactic League: an unsanctioned circuit where, in the game's own words, champions are forged. Players take on runs rather than a fixed season, and the studio's framing is that the greater the risk, the greater the reward. The vehicles shown so far include podracers, skim speeders and swoop bikes, which is the closest the licence has come to a full podracing game in years.

Three editions, and a £49.99 starting price

The Standard Edition costs £49.99 on Steam. A Deluxe Edition bundles a digital art book, three exclusive repulsorcraft, three deluxe liveries and three arcade events on top of the base game. The Collector's Edition adds physical extras: a boxed set with a land-speeder model, a physical art book, pilot patches and a Kestar banner. Physical copies are being shipped through a long list of retailers, including Amazon, GAME, ShopTo and Smyths in the UK, with equivalents across Europe, Australia and Canada.

What the studio has been showing

Fuse Games has been running a video series, Under the Hood with Hibi, that walks through the machinery of the game episode by episode. The most recent instalment covers podracers, and argues that the vehicles trade resilience for raw speed and leave no room for error. That is the design thesis in miniature: fragile machines, unforgiving tracks, and a league that rewards nerve over polish. The studio has also published reveal, story and gameplay trailers through the game's own YouTube channel.

*Star Wars: Galactic Racer* gameplay trailer

Our opinion

Returning to podracing is a canny move for a licence that has spent years chasing shooters and open worlds, and the runs-based structure is the genuinely interesting part. It turns a racing game into something closer to a roguelite: short, repeatable attempts where one mistake ends the run and the reward scales with the gamble. That could make Galactic Racer brutally unforgiving, or it could make it the most replayed Star Wars racer yet, and the difference depends entirely on how generous the tracks are with second chances. What the £49.99 price and the three-edition spread reveal is a publisher confident enough in the format to sell it like a full-priced tentpole rather than a spin-off. Star Wars racing has not had that level of commitment since the arcade cabinets, and if Fuse Games has read the room correctly, the podracer crowd has been waiting a very long time for exactly this.