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Souls of Bombarika delayed on Nintendo Switch until early 2027

Souls of Bombarika has been delayed on Nintendo Switch and is now planned for an early 2027 digital release.

Official Souls of Bombarika key art showing the game's supernatural characters and title logo

The supernatural puzzle game Souls of Bombarika has been delayed on Nintendo Switch and is now planned for early 2027, according to an updated report from Nintendo Everything.1

The delay

The game was originally announced for Nintendo Switch with an October 29, 2026 release date. The latest update says that launch plan has changed, with the digital release moving to early 2027.1 No more specific date has been announced in the available update.

A puzzle game about possession

Souls of Bombarika is a supernatural, narrative-rich puzzle game from 1312 Interactive and Street Lamp Games. Players take the role of Naksh, a friendly spirit trying to protect people from a witch and the Bombarika brothers, three spirits tasked with spreading destruction.1

Rather than directly controlling human characters, players possess everyday objects and manipulate the environment around them. The central idea is to understand how each room works, then change the right object at the right moment to redirect danger and save unsuspecting people.1

The game’s announced features include cause-and-effect puzzles, new possession powers, traversal mechanics, boss encounters and a mystery involving the corrupted witch and the destructive spirits.1 Nintendo Everything’s report also describes the game as a digital download, although the updated release window is now early 2027.

What we know about the new launch window

The update is a delay rather than a cancellation. However, neither a precise early-2027 date nor a revised explanation for the move has been provided in the source material available for this report.1 That means Switch players have a new window to watch rather than a firm launch day.

Our opinion

A delay is the sensible headline here because Souls of Bombarika was only days away from its previously announced launch. The possession mechanic gives it a clearer identity than a generic supernatural puzzle game, and the environmental cause-and-effect angle could make its rooms feel like small, dangerous machines. The early-2027 window is frustratingly broad, but it is better to treat this as a watchlist game than pretend an October release is still locked in.