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Tom the Postgirl launches on October 29

The creepy-cute adventure from Oopsie Daisies and ARTE France turns village deliveries into an excuse to spy on everyone.

Tom the Postgirl standing outside a barn in the game's hand-drawn village

Tom the Postgirl is a creepy-cute adventure about a postgirl who is much more interested in spying on villagers than delivering their parcels. Developed by Oopsie Daisies and published by ARTE France, the game is scheduled to launch on October 29, 2026, for Steam and Nintendo Switch. 1

A village full of secrets

Tom works in a charming village where every resident appears to be hiding something. The game turns ordinary delivery rounds into opportunities to peer through windows, inspect homes and uncover strange behaviour. Its hand-drawn backgrounds and frame-by-frame animation give the setting a storybook look, while the details Tom discovers push the tone towards unsettling absurdity.

The residents are deliberately colourful. There is a mayor with a troublingly high opinion of himself, an orphanage that resembles a dog kennel, two party-loving priests and hippies who carry chainsaws. Even the animals have their own oddities, including pigeons involved in cemetery mischief, cowboy earthworms and grumpy squirrels.

Walk and stalk

The central loop is built around exploring, observing and finding the right places to spy on the locals. Tom can open packages, stalk villagers and sabotage gardens, so the player is not simply following a fixed delivery route. There is also a side quest involving chickens, alongside multiple endings that give the game room to respond to how much trouble Tom causes.

The official Steam listing describes the game as a single-player adventure and confirms that it is still listed as coming soon. It also gives the price as $9.99, with a 10% launch discount planned for the first two weeks. 2 That means the safest way to describe the release today is that Tom the Postgirl launches on October 29, rather than implying it is already available.

Our opinion

Tom the Postgirl has a properly distinctive hook: it makes nosiness the main verb and wraps it in a hand-drawn world that looks far more innocent than its inhabitants behave. The contrast should appeal to players who enjoy offbeat narrative adventures, especially if the different endings make the village worth revisiting. The launch date, price and platforms are clear, while the deliberately strange premise gives the game more to talk about than a standard delivery simulator.