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No Man's Sky's Forsaken update brings spooky missions and iOS launch

Hello Games’ Forsaken update adds eerie traders, corvette missions and the full No Man’s Sky experience on iOS.

A No Man's Sky spacecraft flies past a planet in the official Forsaken update artwork

No Man’s Sky has gone looking for a darker corner of the galaxy. Hello Games’ Forsaken update, also called update 7.10, adds strange traders, haunting mementos, package-delivery missions and a new corvette to the space exploration game. The same announcement confirms that the full experience is now available on iOS, with a touch-built interface and an engine tuned for mobile battery life and thermodynamics.1

What Forsaken adds

Forsaken’s new traders appear around deep-space outposts, where they exchange unique corvette modules for unusual mementos. Those items can be found in hulk wrecks, infested outposts, derelict freighters and palaeontological digsites. The search is not entirely safe: Hello Games says boundary horrors can appear while players hunt for the new collectibles.1

The update also introduces delivery contracts from space outposts. These missions ask Travellers to move important packages across interplanetary distances, turning No Man’s Sky’s existing travel systems into a more deliberate bit of space courier work. The new Vantage-Class cockpit gives the corvette a wide view of space, while the update adds a minimal HUD mode that hides non-essential markers, notifications and other interface elements for players who want a cleaner view of the universe.1

No Man’s Sky on iOS

The iOS version is presented as the full No Man’s Sky experience rather than a separate companion release. Hello Games says its touch interface was built from the ground up, while the engine has been optimised for battery life and thermodynamics to support longer play sessions on mobile devices. The announcement lists iOS alongside the game’s existing console, PC, Mac and Switch purchase options.1

That positioning matters because No Man’s Sky is unusually dependent on uninterrupted exploration. A mobile port that preserves the game’s broad systems, rather than reducing it to a smaller side experience, gives players another way to dip into its planets, ships and missions. The practical test will be how well the touch controls and battery-saving work hold up during longer sessions, but the stated aim is clear: this is the main game adapted for phones and tablets.

Our opinion

Forsaken sounds like a particularly coherent No Man’s Sky update. The eerie traders, collectible mementos and delivery contracts all push the game towards stories about the people and strange cargo found between its larger destinations, while the corvette gives that new activity a recognisable centre. The iOS launch is the bigger platform story, though: bringing the full experience to mobile could make the game’s long-distance wandering much easier to fit around everyday play, provided the touch controls deliver on Hello Games’ promise.

For existing Travellers, the update offers a new reason to return without discarding the open-ended exploration that defines No Man’s Sky. For mobile players, it is a chance to see whether a game built around enormous spaces can feel at home in a smaller one.