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Zelda: Ocarina of Time remake reveals new display modes and controls

The Nintendo Switch 2 remake will let players adjust display information, targeting, motion aiming and subtitles before its 5 November launch.

Link riding Epona in The Legend of Zelda: Ocarina of Time remake on Nintendo Switch 2

The Legend of Zelda: Ocarina of Time remake will give Nintendo Switch 2 players several ways to tune the adventure when it launches on 5 November. Preview footage shows three display modes, alternative targeting controls and options for motion aiming and subtitles.12

Nintendo is rebuilding the Nintendo 64 classic for its new console rather than simply placing the original game on modern hardware. The remake follows Link through a version of Hyrule presented with updated visuals, while retaining the time-travelling adventure at its centre. Nintendo says the game is designed to put players at the centre of the journey as the classic returns for a new generation.1

Display modes put the interface on a sliding scale

The settings shown in the preview footage are labelled Standard, Pro and Master. Standard keeps the most information visible for players who want a familiar interface. Pro pares that information back, while Master removes it entirely, creating a cleaner and potentially more demanding view of the world.2

That is a meaningful choice for a remake built around exploration. Interface prompts can make an older adventure easier to read, but removing them may better suit players who already know Hyrule's routes, dungeons and hazards. The options also suggest Nintendo is treating the remake as a flexible modern release rather than a museum piece.

New control options target different players

The footage also shows two targeting types. Hold lets players target an enemy while keeping ZL pressed, while Toggle lets them press ZL once to begin targeting and again to stop. Motion-control aiming can be switched on or off, and subtitles are configurable as well.2

None of these settings changes the remake's core adventure, but they should make its controls easier to adapt to different play styles. A toggle option can reduce the strain of holding a trigger during longer fights, while disabling motion aiming gives players who prefer traditional controls a straightforward alternative.

Nintendo's official overview trailer also provides a broader look at the remake's presentation, including its refreshed Hyrule and the way Link's journey has been staged for Switch 2.13 The game is scheduled to launch exclusively on Nintendo Switch 2 on 5 November 2026; Nintendo Everything reports that pre-orders are already available.2

Our opinion

The most interesting part of this update is not simply that the remake looks sharper. The display and control settings show Nintendo thinking about how a 1998 adventure should feel on a modern console. A clean Master mode will not replace the original's sense of discovery, but giving players control over prompts, targeting and motion aiming is a sensible way to let the remake serve both newcomers and returning players. We will know how well those choices work once the full game is in players' hands.

What we know
  • Nintendo Switch 2 remake launches 5 November 2026
  • Preview footage shows three display modes and alternate targeting controls