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Uncharted: The Nathan Drake Collection PC gets a major update

An unofficial PC port of Uncharted: The Nathan Drake Collection adds keyboard and Xbox prompts across all three games.

Nathan Drake standing over a map-textured background in official Uncharted: The Nathan Drake Collection artwork

An unofficial PC port of Uncharted: The Nathan Drake Collection has received a sizeable update, adding proper keyboard and Xbox button prompts across all three games in the trilogy. The release is Patch 0.3.5, published by the project’s developer on GitHub.1

The update matters because mouse-and-keyboard support is only half the job when a console game reaches PC. The new “Icons in the game” option lets players replace PlayStation button prompts in menus, text and the heads-up display with keyboard keys or Xbox buttons, while keeping the visual style of each game intact.1

That setting is available from the launcher’s Controls window. After changing the option or rebinding keys, players need to close and restart the game for the new prompts to appear. It is a small quality-of-life feature, but it removes one of the most persistent sources of friction in unofficial PC conversions: seeing controller instructions that do not match the device in your hands.

The project currently covers Uncharted: Drake’s Fortune, Uncharted 2: Among Thieves and Uncharted 3: Drake’s Deception. Those are the three single-player campaigns included in the official Nathan Drake Collection, which PlayStation describes as a rebuilt version of Naughty Dog’s adventure trilogy.2

According to the update report, Uncharted 3 can now be played from start to finish at 60 frames per second through the PC port. The first two games also run well, although the project still has some minor issues. That makes this a community conversion rather than an official PC release: the project is downloadable from its GitHub release page, while Sony’s official product page still lists the collection as a PS4 title.12

The project’s author has also added keyboard-and-mouse support to other unofficial ports, but the new button-prompt work is the more meaningful improvement here. A port can technically function with mouse input while still feeling like a controller game transplanted onto a desktop. Matching the prompts to the player’s actual controls makes the experience easier to follow, particularly during tutorials and quick-time events.

Players interested in trying Patch 0.3.5 can find the download on the project’s GitHub release page. As with any unofficial port, installation is separate from buying or owning the original game, and users should check the project’s documentation and legal position before proceeding.1

Our opinion

This is exactly the kind of unglamorous update that makes a community port more usable. New button icons will not change the trilogy’s story or combat, but they remove a layer of needless translation every time the game tells a keyboard player what to press. The 60fps claim for Uncharted 3 is also a useful milestone, even if the remaining issues mean this should be treated as an active project rather than a finished replacement for an official release.

The important distinction is that this is not a Sony announcement or a native PC version from Naughty Dog. It is a fan-made project building around games that PlayStation currently presents as a PS4 collection.12 That makes Patch 0.3.5 worth watching for enthusiasts, but it is not a reason to mistake the unofficial port for an officially supported release.