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The Last of Us gets two more games as Naughty Dog goes quiet

Neil Druckmann closed The Last of Us Day with confirmation of two unannounced projects and a promise that Intergalactic gets its full reveal in 2027.

The Last of Us Day logo in black type on a white background scattered with collectible coins

Naughty Dog has two more The Last of Us games in the works, and they are not remasters. Studio head Neil Druckmann signed off The Last of Us Day 2026 with a post confirming “a couple of very exciting new projects in very early stages”, adding that both “will expand the canon of The Last of Us beyond Part I and Part II”.

There is no artwork, no title, no platform and no date. Druckmann’s wording is as thin as an announcement gets, and he is upfront about why: the studio is not ready to say more. What the post does settle is that Naughty Dog intends to keep telling stories in a world it has already taken to two numbered games, a remake, a TV adaptation and a cancelled multiplayer project.

The Intergalactic half of the message

The same post answers the louder question. Intergalactic: The Heretic Prophet, first shown almost two years ago, will get a full reveal in 2027. Druckmann calls the game the studio’s “most ambitious” and says the team is “heads down” finishing it, with a proper look at Jordan’s sci-fi adventure promised when the veil finally comes off.

Between now and then, expect silence. Druckmann is explicit that Naughty Dog will be quiet for the rest of 2026, which rules out a Game Awards trailer, a PlayStation showcase slot and the usual end-of-year tease. For a studio whose last new game arrived in 2020, that is another twelve months of waiting for anything playable.

Our opinion

A confirmation with no title, no art and no date is a promise, not news, and Naughty Dog knows exactly how thin it is. The interesting part is the framing: two projects that expand the canon beyond Part I and Part II suggests the studio wants to leave Ellie and Abby alone rather than grind them through a third apocalypse. After the multiplayer project collapsed and the remake re-tread familiar ground, a wider Last of Us universe is the most sensible thing Druckmann has said in years — provided the stories are actually worth telling. He says they are. We have heard that before about things that never shipped.

The real news here is the calendar. Anyone hoping for Intergalactic in 2026 now has a studio head telling them to stop hoping, and anyone who wanted The Last of Us to rest has been told it will not. Two franchises, one studio, and 2027 as the earliest any of it becomes a trailer rather than a sentence.