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Sifu brings its full ageing campaign to iOS and Android on 12 October

Sloclap's kung fu revenge story gets a full mobile release with the whole campaign, pre-orders open now and a $7.99 price tag.

Sifu Mobile artwork showing the protagonist holding a staff inside an outline of a smartphone.

Sifu is coming to phones. Sloclap's own site confirmed on 1 October that the full game reaches iOS and Android on 12 October 2026, with the complete campaign rebuilt for touchscreens.

The same game on a smaller screen

The mobile release keeps the premise that made the 2022 brawler stand out: a young kung fu student hunting the assassins who killed their family, carrying a mysterious amulet that brings them back every time they die, at the cost of ageing. Combat stays built on Pak-Mei kung fu, with dodges, parries, combos and improvised weapons across a nightclub, a gallery and an office tower.

Rebuilt for touch

This is not a straight port. Sloclap describes it as the game adapted to a new format, and the store listings promise the complete campaign rather than a cut-down version. The ageing system and the structure of each run are unchanged, so a life that ends at 70 still ends at 70 and the only way forward is to get better.

Price and pre-orders

The App Store listing names Kepler Interactive as the developer and puts the release at $7.99 with an expected date of 12 October; pre-orders are open there now, and Google Play is taking pre-registrations. Sifu was developed and published by Sloclap SAS, which is part of the Kepler Interactive group.

Our opinion

Sifu is an odd candidate for a phone. Its whole design is precision: parry timing, spacing, and the fact that every mistake ages you permanently. Precision is exactly what a touchscreen is worst at, and that is what makes this more interesting than the usual mobile port. If Sloclap has genuinely reworked the camera and the on-screen controls, the ageing mechanic could read beautifully in short bursts on a commute. The $7.99 price is also the right call, because it treats the game as a game rather than a free-to-play grind. The risk is that the difficulty that made Sifu beloved turns into frustration without a controller in your hands.

*Sifu* Mobile announcement trailer (Sloclap official channel)