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Saber says there is “absolutely no” generative AI in its licensed games

Saber Interactive’s chief creative officer says the studio is not using generative AI in its licensed games, according to Video Games Chronicle. The statement reportedly covers projects including Space Marine 3, Hellraiser and Jurassic Park Survival.

Saber Interactive Creator Program artwork showing the studio’s game portfolio, including Jurassic Park and other licensed projects.

Saber Interactive’s chief creative officer says the studio is not using generative AI in its licensed games, according to Video Games Chronicle. The statement reportedly covers projects including Space Marine 3, Hellraiser and Jurassic Park Survival.

VGC quotes Saber’s chief creative officer as saying there is “absolutely no” generative AI in the studio’s licensed games. That is a statement about Saber’s current production approach, not an independent audit of every external contractor, middleware package or future update. The cited projects remain in development and their final credits and pipelines may change.

What's actually going on

What's actually going on

Our opinion

Saber is right to be clear about its position, particularly when “AI” is being used to mean everything from harmless tooling to uncredited replacement work. The promise is welcome; now the studio needs to keep explaining what it means in practice.

What we know
  • Saber CCO Tim Willits said there is absolutely no generative AI in the studio’s licensed games
  • The statement covers projects including Space Marine 3, Jurassic Park Survival and Hellraiser
  • The claim is an executive statement, not an independent audit of every production supplier