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Luma Island is bringing its cosy farm life to PS5

The farming game has pulled in more than 800,000 players on PC since 2024, and its developer has now confirmed a PlayStation 5 version with cross-platform play.

Luma Island key art showing two adventurers standing on an island path with an octopus creature, a blue caravan, a striped lighthouse, a wrecked pirate ship, gemstones, pumpkins and a pink sky.

Luma Island is coming to the PlayStation 5, its developer confirmed in a post on the PlayStation.Blog on 24 September. The farming and exploration game has been a quiet success on PC since it arrived in November 2024, where Feel Free Games says more than 800,000 players have picked it up, and the studio is now bringing it to PlayStation with cross-platform play covering PS5, Xbox Series X|S and PC.

A farm with no stamina bar

Luma Island - Announcement Trailer | PS5 Games

The pitch is a deliberately unhurried one. Players start with an old caravan and a rundown farm, then choose how to spend their time: building and decorating, growing crops, raising animals, taking up one of eight professions, or hatching Lumas, the magical companions that follow you around. The island carries the rest of the game, with forests, mountains and thick jungle to cross, caves to strip for resources, and ancient temples holding puzzles and traps, plus a Pirate Cove with its own areas and minigames.

Three ways to play, up to four players

Feel Free Games has split play into three difficulty modes. Cozy Mode leaves combat out unless you go looking for it, while Adventure and Hero turn the dial up. There are no stamina bars and no inventory limits in any of them, so an evening can be spent fishing rather than managing a meter. Up to four players can share an island online, and the cross-platform support means a PC player can drop into a PS5 session. No release date has been given, and wishlisting is open on the PlayStation Store from today.

Our opinion

Cosy is now a crowded shelf and most of it competes on how little it asks of you, so Luma Island's actual differentiator is structural rather than decorative. A difficulty switch that turns combat off entirely, no stamina meter and no inventory ceiling together say something specific: the game will not quietly punish you for playing the way its artwork suggests you should. More than 800,000 PC players is decent evidence that the approach lands. The commercially important line is cross-platform play, because a farm you cannot share with a friend on another machine is a farm that gets played alone. An announcement with a wishlist link and no date is not a release, though, and the number that will decide this port is one nobody outside the studio can see: the wishlist count.