Guns of Eschaton launches on 8 December with soulslike FPS combat
Guns of Eschaton combines gunplay, parries and occult abilities in a solo and two-player co-op shooter set in a dying Wild West.
Guns of Eschaton will launch on 8 December 2026 for PC, PlayStation 5 and Xbox Series X|S, publisher 4Divinity and developer Eschatology Entertainment have announced. The game is a first-person shooter built around soulslike combat, set in an apocalyptic version of the 19th-century American West. 12
The announcement sets the scene for a shooter where every round matters. Players take the role of a gunslinger travelling through a world shaped by occult forces, mythology, religion and supernatural threats. Combat combines careful shooting with enemy study, limited ammunition, attack timing and parries rather than relying on reflexes alone. 12
A shooter built around preparation
The game's Codex lets players investigate enemy weaknesses before committing to a fight. Special ammunition and occult abilities can then be combined with firearms, talismans, armour and other abilities to shape a build around the encounter. The official description also highlights more than 20 weapons, three sacramental paths and legendary gunslinger techniques. 1
The campaign can be played alone or in two-player co-op. Progression carries across co-op play, while the official Steam listing also describes player-versus-player options. That gives the release a broader multiplayer hook than its grim solo premise initially suggests. 1
Our opinion
The interesting part of Guns of Eschaton is the way its systems point in the same direction. A hostile frontier, scarce ammunition, enemy research and timed parries all support the same deliberate pace, while the co-op option could make its supernatural encounters less punishing with a partner. The December launch will show whether the gunplay has enough precision to support that ambition.
For now, the clearest takeaway is that Guns of Eschaton is not presenting itself as a conventional run-and-gun FPS. It is aiming for a slower, more deliberate shooter where preparation and build choices matter as much as aim. The game is scheduled to launch on 8 December, and its official Steam page is already live for wishlisting. 12