Guild Saga: Vanished Worlds brings tactical RPG to PS5 in May 2027
Ocelot Technologies has announced a May 2027 PS5 launch for its party-based tactical RPG, but the exact date is still to come.
Ocelot Technologies has announced that Guild Saga: Vanished Worlds will launch on PlayStation 5 in May 2027. The developer shared the news through the official PlayStation Blog, alongside a new trailer focused on the party-based tactical RPG’s combat, companions and exploration.1
There is no exact release date yet. The announcement also does not give a PS5 price or confirm a specific PC release date, so the May window is the useful information for now rather than a full launch plan.1
Build a party across the Respite Archipelago
Guild Saga: Vanished Worlds begins with a mission for the Heroes Guild going wrong, leaving a customisable hero stranded on an unfamiliar island. The wider Respite Archipelago is presented as a place to investigate rather than simply cross: players can meet inhabitants, take on side quests, gather materials and follow mysteries beyond the main route.1
The game lets players shape both their own hero and their companions. Backgrounds, talents and skills can be combined across disciplines, while equipment changes abilities and appearance. Companions have their own histories and personal quests, with customisable equipment and attributes giving the party more room to develop around a preferred play style.1
Tactical combat built around combinations
Ocelot says the RPG includes approximately 200 skills spread across 10 disciplines. The announcement describes turn-based battles where abilities interact with surfaces, weather and the surrounding environment. A party might summon a mandrake, use water-based skills to make it stronger, then electrify nearby puddles to paralyse enemies.1
That example gives Guild Saga a clearer identity than a simple class-based combat system. Players are being encouraged to experiment with sequences of actions, rather than treating each character as a fixed role. Looting, mining and herb gathering feed into crafting for weapons, equipment, arrows, potions and food, making exploration part of battlefield preparation as well as a way to find optional stories.1
The announcement also points to mysteries, monster hunts, alchemical conspiracies and smaller disputes scattered across the islands. Those diversions are meant to reward wandering, with conversations, ancient notes, puzzles and hidden resources filling out the world between major missions.1
Our opinion
The May 2027 window puts Guild Saga: Vanished Worlds on the radar without pretending that the launch is closer than it is. Its most promising idea is the interaction between disciplines, weather and terrain: a combat system built around chaining effects could give each encounter more personality than a standard turn-order battle. The unanswered questions are equally important, including how the progression works over a full campaign and whether the companion stories can match the flexibility of the combat.
For now, the announcement establishes a PS5 release and a tactical RPG with a strong emphasis on experimentation. Ocelot Technologies says the exact date will be shared closer to launch.