Mortuus brings procedural zombie survival to Steam
Mortuus brings four-player zombie survival, procedural maps and a free Steam demo to a grim new co-op FPS.
Mortuus is a new round-based co-op zombie FPS from Hamuno, built around a simple promise: survive the horde, spend the points and learn a different map every time. The game supports solo play and online co-op for up to four players, with a free demo currently available on Steam.1
The comparison point is obvious. Mortuus uses the round-based structure associated with Call of Duty: Zombies: players clear waves, buy doors, unlock new areas, find weapons and use perk machines. It also borrows a blocky visual style that makes the corridors, enemies and weapons look closer to a grim, bloodier take on Minecraft than a conventional military shooter.1
A different map every run
The hook is procedural generation. Steam says rooms, corridors, courtyards and dead ends are rebuilt for every run, with changing weather and times of day. That means the mystery box, perk machines and route through the map should not sit in the same familiar places from one session to the next.1
Players can find more than 30 guns, upgrade weapons at the Gun Ascension altar and choose one upgrade after each round. The official description also lists special enemies and boss fights, while its dismemberment system means shots affect how enemies move and fall. The result is a co-op loop built around adapting to the layout rather than memorising it.1
The game is still listed as coming soon, so this is not a full-release announcement. Its free demo is the part players can try now. GameRant reported that the demo was part of Steam Next Fest and had a Very Positive rating at the time of writing, though those user reviews are a snapshot rather than a guarantee of the finished game's quality.2
Our opinion
Mortuus has a clear reason to exist beyond mixing familiar labels. Procedural maps are a useful fit for a wave-survival game because they give repeated runs a practical purpose: players have to read the space, not simply follow the route they already know. The demo's early appeal will depend on whether the enemy variety and upgrade choices keep that idea interesting after the novelty wears off, but the combination of four-player co-op, accessible round-based rules and a free trial makes it an easy one to watch ahead of launch.